About

Graduated with a Bachelor of Art & Technology at the University of the Arts Utrecht; Roy launched his career in the international video games industry by Co-founding Digital Dreams.

During this time he contributed to a variety of projects, demonstrating proficiency in both technical and creative capacities. From applied games on web and mobile to so-called ‘AAA games’ released on the previous console generation (PS4,Xbox One, PS Vita). His focus was primarily on Level design, gameplay prototyping, UX/UI, and developing tools to streamline development.

In 2020, Roy initiated a shift in his career trajectory toward Lowcode IT. More specifically; OutSystems. This decision was partly driven by an aspiration for more applied projects and a more structured collaboration with colleagues. Additionally and most importantly, a closer and more meaningful connection with end-users and customers.

As an entrepreneur, independent contractor, or on payroll; his hands-on approach combining creative thinking with engineering knowledge has been the most important returning common thread throughout his endeavours.

Resume

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Publications

LinkedIn

October 30, 2024

Gamasutra (Now GameDeveloper)

March 16. 2015

PlayStation Blog

July 16. 2014

PlayStation Blog

August 19. 2013